Fun Mode= ==What is it?== Fun mode lets you enjoy Icy Tower in new ways. In version 1.3, "fun mode" is more difficult to activate than in previous versions. WARNING: SPOILERS AHEAD! Hints can be found in http://www.freelunchdesign.com/smf/index.php?topic=904.0 ==Hints to enable it== Johan, the programmer of the game, gave out some hints about how to activate fun mode in this thread in the forum: http://www.freelunchdesign.com/smf/index.php?topic=904.0 His first post was in response to a hint that some people found in the game data file (that file requires a password which is not publicly known). His post reads: "Looking in the datafile for fun mode clues eh? That's not needed." This post ends with a smiley, which looks innocent, but it holds the secret of the post: it is acually a link! If you click on the smiley, you will be linked to this page: http://www.freelunchdesign.com/games.php This is the Games page of Free Lunch Design, and supposedly it does not contain any clues. However, the source of this page contains an HTML comment (a part of the page that is not displayed). It says: "lets.go frozen water high building chronicles" lets.go looks like a file name. In previous versions of Icy Tower, activating fun mode required putting a file in the game directory - so this means that the name of the file that needs to be created is lets.go. Now - "frozen water" means "ice". "high building" means "tower". Icy Tower. "Chronicles" means (roughly) "log". Johan also wrote "I seldom write about bees in my blog." So if there are no b-s in blog, that means "log" too. Once you create a file named lets.go in the Icy Tower directory, you will discover that the game log, in the file log.txt, will contain a line that says: "" Winning in Icy Tower means making a new highscore. So you have to make a new highscore (if it's hard for you to break your highscores, you can delete\rename the file tower.cfg and then the highscores will reset to easy ones. You can re-rename it later). When you make a highscore, you will be asked to write your name initials. But since you are a winner, you should write 'FLD'. Then you will get the next hint (the ones some people saw in the datafile): a floor with a text on it: "F + L + D = ?" Here is how you "sum up" letters: F is the 6th letter in the English alphabet. L is the 12th, and D is the 4th. 6+12+4 = 22 If you created the file lets.go, and then you start a game, reach floor 22, and then jump off the tower, you will hear a sound: "alright", and if you try to save a replay of that game, the name and file-name of the replay will be preset: name: "threeletters" filename: "whatdoyouwant" Three Letters? We know what the winner spells: FLD. What do you want? Funmode, of course! So change the name to 'fld', and the filename to 'funmode', and save the replay. Then exit the game and re-enter it. You will have fun-mode. ==How to get it== So actually what you need to do is this: 1) create a file called lets.go in the Icy Tower directory (default: c:\games\icytower) 2) start a game, reach floor 22, and fall off. 3) save the game, replace the preset values to 'fld' (as the name) and 'funmode' (as the replay name) 4) restart the game and enjoy funmode ===Note=== You have to make sure the file is really called lets.go. Your system might be configured to hide known extensions, so if you create a known file type and change its name, the original extension (txt for example) might stay. To show known extensions, go to My Computer, select Tools->Folder Options->View. Make sure "hide extensions for known file types" is not checked. ==Features== When Fun Mode is on, you can press the following keys to get some fun effects: F3 - V-Mirror mode (the screen will be flipped vertically) F4 - H-Mirror mode (the screen will be flipped horizontally) F5 - Drunk mode (the screen will become more and more hazy as you climb more in the tower) F6 - Scroll mode (the screen will scroll down so that the bottom will be on the top of the screen, as you climb more in the tower) F7 - Zoom mode (the screen will zoom on the character) F8 - SuperZoom mode (the screen will zoom a lot on the character) 0-9 - Shows the rewards Tab (hold) - Slows the game down F2 (hold) - Debug info ===Note=== You will not be able to save replays when you play with fun mode. Also, fun mode effects will not disappear when your game is over, so the menu may be twisted after you fall. ==Fun mode in previous versions== In version 1.2, activating fun mode required creating a file called "fun.mode.on". The features were the almost the same as those in the current fun mode, except for the Zoom modes. In version 1.0 and 1.1, activating fun mode was done by creating a file called "debug.on". It was called "debug mode" and it let you fly. ==Hints in the exe file== The exe file is compressed using UPX. After decompressing it, one could use an editor and read the strings stored in the exe file. Most of the 'important' strings were scrambled, but some strings remained, like "" and "replays/funmode.itr". In previous versions the names of the required files were present in the exe file as well. In 1.2 the name appeared as "fun.nqgi.on". "nqgi" was "mode" because: n-1=m, q-2=o, g-3=d, i-4=e.